Enables or disables a drawing object or the selected drawing object. A disabled object will not run any macro events assigned to it, and the controls will be grayed out.
Syntax
ENABLE.OBJECT(object_id_text, enable_logical)
Object_id_text is the name of the object(s) as text. If omitted, the selected object(s) are assumed.
Enable_logical is a logical value that specifies whether the object is to be enabled. If TRUE, the object is enabled. If FALSE, the object is disabled.
Examples
ENABLE.OBJECT("Button 2",FALSE) disables the button with object name Button 2 on the dialog box.
Related Function
SET.CONTROL.VALUE Changes the value of the active control
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